TBLFontMatrix
2x2 transformation matrix used by TBLFont. It's similar to TBLMatrix2D, however, it doesn't provide a translation part as it's assumed to be zero.
Definition
Unit: Blend2D
See Also
Fields
| Name | Description |
|---|---|
| M |
Properties
| Name | Description |
|---|---|
| M00 | |
| M01 | |
| M10 | |
| M11 |
Constructors
| Name | Description |
|---|---|
| Create |
Methods
| Name | Description |
|---|---|
| Create | |
| Reset(Double, Double, Double, Double) | |
| Reset |
Field Descriptions
M
var M: array [0..3] of Double
Type: array [0..3] of Double
Property Descriptions
M00
property M00: Double read M[0]
Type: Double
M01
property M01: Double read M[1]
Type: Double
M10
property M10: Double read M[2]
Type: Double
M11
property M11: Double read M[3]
Type: Double
Constructor Descriptions
Create
constructor Create(const AM00, AM01, AM10, AM11: Double); overload
Parameters
AM00: Double
AM01: Double
AM10: Double
AM11: Double
Method Descriptions
Create
class function Create: TBLFontMatrix; overload; inline; static
Returns
Reset(Double, Double, Double, Double)
procedure Reset(const AM00, AM01, AM10, AM11: Double); overload; inline
Parameters
AM00: Double
AM01: Double
AM10: Double
AM11: Double
Reset
procedure Reset; overload; inline