BLGetLastError
Retrieves the last Blend2D error, or TBLResult.Success
if there was none.
Definition
Unit: Blend2D
Returns
See Also
Remarks
After this call, the last error is reset to TBLResult.Success
.
This function should only be used when BLSetGetLastErrorHandler
has been called. Otherwise, it always returns TBLResult.Success
.
This function is not thread-safe. If Blend2D is used from multiple threads, the returned value can be from any thread.