BLSetGetLastErrorHandler
Sets the error handler to a procedure that sets a global error variable when a Blend2D error occurs. You can then use BLGetLastError
to retrieve this error code.
Definition
Unit: Blend2D
Sets the error handler to a procedure that sets a global error variable when a Blend2D error occurs. You can then use BLGetLastError
to retrieve this error code.
Unit: Blend2D