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TSdlGpuBufferRegion

A record specifying a region of a buffer.

Used when transferring data to or from buffers.

Definition

Unit: Neslib.Sdl3.Gpu

type TSdlGpuBufferRegion = record ... end;

See Also

Properties

Name Description
Buffer The buffer.
Offset The starting byte within the buffer.
Size The size in bytes of the region.

Property Descriptions

Buffer

The buffer.

property Buffer: TSdlGpuBuffer read GetBuffer write SetBuffer

Type: TSdlGpuBuffer


Offset

The starting byte within the buffer.

property Offset: Integer read FHandle.offset write FHandle.offset

Type: Integer


Size

The size in bytes of the region.

property Size: Integer read FHandle.size write FHandle.size

Type: Integer