TSdlGpuColorTargetDescription
A record specifying the parameters of color targets used in a graphics pipeline.
Definition
Unit: Neslib.Sdl3.Gpu
See Also
Properties
| Name | Description |
|---|---|
| BlendState | The blend state to be used for the color target. |
| Format | The pixel format of the texture to be used as a color target. |
Property Descriptions
BlendState
The blend state to be used for the color target.
property BlendState: PSdlGpuColorTargetBlendState read GetBlendState
Type: PSdlGpuColorTargetBlendState
Format
The pixel format of the texture to be used as a color target.
property Format: TSdlGpuTextureFormat read GetFormat write SetFormat
Type: TSdlGpuTextureFormat