TSdlGpuGraphicsPipeline
A graphics pipeline. Used during render passes.
Definition
Unit: Neslib.Sdl3.Gpu
See Also
Remarks
This struct is available since SDL 3.2.0.
Operators
| Name | Description | 
|---|---|
| Equal(TSdlGpuGraphicsPipeline, TSdlGpuGraphicsPipeline) | Used to compare against another TSdlGpuGraphicsPipeline. | 
| Equal(TSdlGpuGraphicsPipeline, Pointer) | Used to compare against nil. | 
| Implicit | Used to set the value to nil. | 
| NotEqual(TSdlGpuGraphicsPipeline, TSdlGpuGraphicsPipeline) | Used to compare against another TSdlGpuGraphicsPipeline. | 
| NotEqual(TSdlGpuGraphicsPipeline, Pointer) | Used to compare against nil. | 
Operator Descriptions
Equal(TSdlGpuGraphicsPipeline, TSdlGpuGraphicsPipeline)
Used to compare against another TSdlGpuGraphicsPipeline.
class operator Equal(const ALeft, ARight: TSdlGpuGraphicsPipeline): Boolean; inline; static
Parameters
ALeft: TSdlGpuGraphicsPipeline
ARight: TSdlGpuGraphicsPipeline
Returns
Boolean
Equal(TSdlGpuGraphicsPipeline, Pointer)
Used to compare against nil. 
class operator Equal(const ALeft: TSdlGpuGraphicsPipeline;   const ARight: Pointer): Boolean; inline; static
Parameters
ALeft: TSdlGpuGraphicsPipeline
ARight: Pointer
Returns
Boolean
Implicit(Pointer)
Used to set the value to nil. 
class operator Implicit(const AValue: Pointer): TSdlGpuGraphicsPipeline; inline; static
Parameters
AValue: Pointer
Returns
NotEqual(TSdlGpuGraphicsPipeline, TSdlGpuGraphicsPipeline)
Used to compare against another TSdlGpuGraphicsPipeline.
class operator NotEqual(const ALeft, ARight: TSdlGpuGraphicsPipeline): Boolean; inline; static
Parameters
ALeft: TSdlGpuGraphicsPipeline
ARight: TSdlGpuGraphicsPipeline
Returns
Boolean
NotEqual(TSdlGpuGraphicsPipeline, Pointer)
Used to compare against nil. 
class operator NotEqual(const ALeft: TSdlGpuGraphicsPipeline;   const ARight: Pointer): Boolean; inline; static
Parameters
ALeft: TSdlGpuGraphicsPipeline
ARight: Pointer
Returns
Boolean