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TSdlGpuGraphicsPipelineTargetInfo

A record specifying the descriptions of render targets used in a graphics pipeline.

Definition

Unit: Neslib.Sdl3.Gpu

type TSdlGpuGraphicsPipelineTargetInfo = record ... end;

See Also

Properties

Name Description
ColorTargetDescriptions An array of color target descriptions.
DepthStencilFormat The pixel format of the depth-stencil target.
HasDepthStencilTarget True specifies that the pipeline uses a depth-stencil target.

Property Descriptions

ColorTargetDescriptions

An array of color target descriptions.

property ColorTargetDescriptions: TArray<TSdlGpuColorTargetDescription> read FColorTargetDescriptions write SetColorTargetDescriptions

Type: TArray<TSdlGpuColorTargetDescription>


DepthStencilFormat

The pixel format of the depth-stencil target.

property DepthStencilFormat: TSdlGpuTextureFormat read GetDepthStencilFormat write SetDepthStencilFormat

Type: TSdlGpuTextureFormat


HasDepthStencilTarget

True specifies that the pipeline uses a depth-stencil target.

property HasDepthStencilTarget: Boolean read FHandle.has_depth_stencil_target write FHandle.has_depth_stencil_target

Type: Boolean