TSdlGpuMultisampleState
A record specifying the parameters of the graphics pipeline multisample state.
Definition
Unit: Neslib.Sdl3.Gpu
See Also
Remarks
This struct is available since SDL 3.2.0.
Properties
Name | Description |
---|---|
SampleCount | The number of samples to be used in rasterization. |
Property Descriptions
SampleCount
The number of samples to be used in rasterization.
property SampleCount: TSdlGpuSampleCount read GetSampleCount write SetSampleCount
Type: TSdlGpuSampleCount