TSdlGpuShader
A compiled shader object.
Definition
Unit: Neslib.Sdl3.Gpu
See Also
Operators
Name | Description |
---|---|
Equal(TSdlGpuShader, TSdlGpuShader) | Used to compare against another TSdlGpuShader. |
Equal(TSdlGpuShader, Pointer) | Used to compare against nil . |
Implicit | Used to set the value to nil . |
NotEqual(TSdlGpuShader, TSdlGpuShader) | Used to compare against another TSdlGpuShader. |
NotEqual(TSdlGpuShader, Pointer) | Used to compare against nil . |
Operator Descriptions
Equal(TSdlGpuShader, TSdlGpuShader)
Used to compare against another TSdlGpuShader.
class operator Equal(const ALeft, ARight: TSdlGpuShader): Boolean; inline; static
Parameters
ALeft
: TSdlGpuShader
ARight
: TSdlGpuShader
Returns
Boolean
Equal(TSdlGpuShader, Pointer)
Used to compare against nil
.
class operator Equal(const ALeft: TSdlGpuShader; const ARight: Pointer): Boolean; inline; static
Parameters
ALeft
: TSdlGpuShader
ARight
: Pointer
Returns
Boolean
Implicit(Pointer)
Used to set the value to nil
.
class operator Implicit(const AValue: Pointer): TSdlGpuShader; inline; static
Parameters
AValue
: Pointer
Returns
NotEqual(TSdlGpuShader, TSdlGpuShader)
Used to compare against another TSdlGpuShader.
class operator NotEqual(const ALeft, ARight: TSdlGpuShader): Boolean; inline; static
Parameters
ALeft
: TSdlGpuShader
ARight
: TSdlGpuShader
Returns
Boolean
NotEqual(TSdlGpuShader, Pointer)
Used to compare against nil
.
class operator NotEqual(const ALeft: TSdlGpuShader; const ARight: Pointer): Boolean; inline; static
Parameters
ALeft
: TSdlGpuShader
ARight
: Pointer
Returns
Boolean