TSdlGpuShader
A compiled shader object.
Definition
Unit: Neslib.Sdl3.Gpu
See Also
Operators
| Name | Description |
|---|---|
| Equal(TSdlGpuShader, TSdlGpuShader) | Used to compare against another TSdlGpuShader. |
| Equal(TSdlGpuShader, Pointer) | Used to compare against nil. |
| Implicit | Used to set the value to nil. |
| NotEqual(TSdlGpuShader, TSdlGpuShader) | Used to compare against another TSdlGpuShader. |
| NotEqual(TSdlGpuShader, Pointer) | Used to compare against nil. |
Operator Descriptions
Equal(TSdlGpuShader, TSdlGpuShader)
Used to compare against another TSdlGpuShader.
class operator Equal(const ALeft, ARight: TSdlGpuShader): Boolean; inline; static
Parameters
ALeft: TSdlGpuShader
ARight: TSdlGpuShader
Returns
Boolean
Equal(TSdlGpuShader, Pointer)
Used to compare against nil.
class operator Equal(const ALeft: TSdlGpuShader; const ARight: Pointer): Boolean; inline; static
Parameters
ALeft: TSdlGpuShader
ARight: Pointer
Returns
Boolean
Implicit(Pointer)
Used to set the value to nil.
class operator Implicit(const AValue: Pointer): TSdlGpuShader; inline; static
Parameters
AValue: Pointer
Returns
NotEqual(TSdlGpuShader, TSdlGpuShader)
Used to compare against another TSdlGpuShader.
class operator NotEqual(const ALeft, ARight: TSdlGpuShader): Boolean; inline; static
Parameters
ALeft: TSdlGpuShader
ARight: TSdlGpuShader
Returns
Boolean
NotEqual(TSdlGpuShader, Pointer)
Used to compare against nil.
class operator NotEqual(const ALeft: TSdlGpuShader; const ARight: Pointer): Boolean; inline; static
Parameters
ALeft: TSdlGpuShader
ARight: Pointer
Returns
Boolean