TSdlGpuTextureTransferInfo
A record specifying parameters related to transferring data to or from a texture.
Definition
Unit: Neslib.Sdl3.Gpu
See Also
Properties
Name | Description |
---|---|
Offset | The starting byte of the image data in the transfer buffer. |
PixelsPerRow | The number of pixels from one row to the next. |
RowsPerLayer | The number of rows from one layer/depth-slice to the next. |
TransferBuffer | The transfer buffer used in the transfer operation. |
Property Descriptions
Offset
The starting byte of the image data in the transfer buffer.
property Offset: Integer read FHandle.offset write FHandle.offset
Type: Integer
PixelsPerRow
The number of pixels from one row to the next.
property PixelsPerRow: Integer read FHandle.pixels_per_row write FHandle.pixels_per_row
Type: Integer
RowsPerLayer
The number of rows from one layer/depth-slice to the next.
property RowsPerLayer: Integer read FHandle.rows_per_layer write FHandle.rows_per_layer
Type: Integer
TransferBuffer
The transfer buffer used in the transfer operation.
property TransferBuffer: TSdlGpuTransferBuffer read GetTransferBuffer write SetTransferBuffer
Type: TSdlGpuTransferBuffer