TSdlGpuCubeMapFace
Specifies the face of a cube map.
Can be passed in as the layer field in texture-related structs.
Definition
Unit: Neslib.Sdl3.Gpu
Specifies the face of a cube map.
Can be passed in as the layer field in texture-related structs.
Unit: Neslib.Sdl3.Gpu
PositiveX = SDL_GPU_CUBEMAPFACE_POSITIVEXNegativeX = SDL_GPU_CUBEMAPFACE_NEGATIVEXPositiveY = SDL_GPU_CUBEMAPFACE_POSITIVEYNegativeY = SDL_GPU_CUBEMAPFACE_NEGATIVEYPositiveZ = SDL_GPU_CUBEMAPFACE_POSITIVEZNegativeZ = SDL_GPU_CUBEMAPFACE_NEGATIVEZ