TSdlGpuCubeMapFace
Specifies the face of a cube map.
Can be passed in as the layer field in texture-related structs.
Definition
Unit: Neslib.Sdl3.Gpu
Specifies the face of a cube map.
Can be passed in as the layer field in texture-related structs.
Unit: Neslib.Sdl3.Gpu
PositiveX = SDL_GPU_CUBEMAPFACE_POSITIVEX
NegativeX = SDL_GPU_CUBEMAPFACE_NEGATIVEX
PositiveY = SDL_GPU_CUBEMAPFACE_POSITIVEY
NegativeY = SDL_GPU_CUBEMAPFACE_NEGATIVEY
PositiveZ = SDL_GPU_CUBEMAPFACE_POSITIVEZ
NegativeZ = SDL_GPU_CUBEMAPFACE_NEGATIVEZ