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TSdlGpuFillMode

Specifies the fill mode of the graphics pipeline.

Definition

Unit: Neslib.Sdl3.Gpu

type TSdlGpuFillMode = (Fill, Line)

See Also

Enumeration Values

Fill = SDL_GPU_FILLMODE_FILL

Polygons will be rendered via rasterization.


Line = SDL_GPU_FILLMODE_LINE

Polygon edges will be drawn as line segments.