TSdlGpuTextureKind
Specifies the type of a texture.
Definition
Unit: Neslib.Sdl3.Gpu
See Also
Enumeration Values
TwoD = SDL_GPU_TEXTURETYPE_2D
The texture is a 2-dimensional image.
TwoDArray = SDL_GPU_TEXTURETYPE_2D_ARRAY
The texture is a 2-dimensional array image.
ThreeD = SDL_GPU_TEXTURETYPE_3D
The texture is a 3-dimensional image.
Cube = SDL_GPU_TEXTURETYPE_CUBE
The texture is a cube image.
CubeArray = SDL_GPU_TEXTURETYPE_CUBE_ARRAY
The texture is a cube array image.