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TSdlGpuTextureKind

Specifies the type of a texture.

Definition

Unit: Neslib.Sdl3.Gpu

type TSdlGpuTextureKind = (TwoD, TwoDArray, ThreeD, Cube, CubeArray)

See Also

Enumeration Values

TwoD = SDL_GPU_TEXTURETYPE_2D

The texture is a 2-dimensional image.


TwoDArray = SDL_GPU_TEXTURETYPE_2D_ARRAY

The texture is a 2-dimensional array image.


ThreeD = SDL_GPU_TEXTURETYPE_3D

The texture is a 3-dimensional image.


Cube = SDL_GPU_TEXTURETYPE_CUBE

The texture is a cube image.


CubeArray = SDL_GPU_TEXTURETYPE_CUBE_ARRAY

The texture is a cube array image.