TSdlGpuVertexElementFormat
Specifies the format of a vertex attribute.
Definition
Unit: Neslib.Sdl3.Gpu
type TSdlGpuVertexElementFormat = (Invalid, Int, Int2, Int3, Int4, UInt, UInt2, UInt3, UInt4, Float, Float2, Float3, Float4, Byte2, Byte4...)
Specifies the format of a vertex attribute.
Unit: Neslib.Sdl3.Gpu
type TSdlGpuVertexElementFormat = (Invalid, Int, Int2, Int3, Int4, UInt, UInt2, UInt3, UInt4, Float, Float2, Float3, Float4, Byte2, Byte4...)
Invalid = SDL_GPU_VERTEXELEMENTFORMAT_INVALIDInt = SDL_GPU_VERTEXELEMENTFORMAT_INTInt2 = SDL_GPU_VERTEXELEMENTFORMAT_INT2Int3 = SDL_GPU_VERTEXELEMENTFORMAT_INT3Int4 = SDL_GPU_VERTEXELEMENTFORMAT_INT4UInt = SDL_GPU_VERTEXELEMENTFORMAT_UINTUInt2 = SDL_GPU_VERTEXELEMENTFORMAT_UINT2UInt3 = SDL_GPU_VERTEXELEMENTFORMAT_UINT3UInt4 = SDL_GPU_VERTEXELEMENTFORMAT_UINT4Float = SDL_GPU_VERTEXELEMENTFORMAT_FLOATFloat2 = SDL_GPU_VERTEXELEMENTFORMAT_FLOAT2Float3 = SDL_GPU_VERTEXELEMENTFORMAT_FLOAT3Float4 = SDL_GPU_VERTEXELEMENTFORMAT_FLOAT4Byte2 = SDL_GPU_VERTEXELEMENTFORMAT_BYTE2Byte4 = SDL_GPU_VERTEXELEMENTFORMAT_BYTE4UByte2 = SDL_GPU_VERTEXELEMENTFORMAT_UBYTE2UByte4 = SDL_GPU_VERTEXELEMENTFORMAT_UBYTE4Byte2Norm = SDL_GPU_VERTEXELEMENTFORMAT_BYTE2_NORMByte4Norm = SDL_GPU_VERTEXELEMENTFORMAT_BYTE4_NORMUByte2Norm = SDL_GPU_VERTEXELEMENTFORMAT_UBYTE2_NORMUByte4Norm = SDL_GPU_VERTEXELEMENTFORMAT_UBYTE4_NORMShort2 = SDL_GPU_VERTEXELEMENTFORMAT_SHORT2Short4 = SDL_GPU_VERTEXELEMENTFORMAT_SHORT4UShort2 = SDL_GPU_VERTEXELEMENTFORMAT_USHORT2UShort4 = SDL_GPU_VERTEXELEMENTFORMAT_USHORT4Short2Norm = SDL_GPU_VERTEXELEMENTFORMAT_SHORT2_NORMShort4Norm = SDL_GPU_VERTEXELEMENTFORMAT_SHORT4_NORMUShort2Norm = SDL_GPU_VERTEXELEMENTFORMAT_USHORT2_NORMUShort4Norm = SDL_GPU_VERTEXELEMENTFORMAT_USHORT4_NORMHalf2 = SDL_GPU_VERTEXELEMENTFORMAT_HALF2Half4 = SDL_GPU_VERTEXELEMENTFORMAT_HALF4