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TSdlGamepadBindingType

Types of gamepad control bindings.

A gamepad is a collection of bindings that map arbitrary joystick buttons, axes and hat switches to specific positions on a generic console-style gamepad. This enum is used as part of TSdlGamepadBinding to specify those mappings.

Definition

Unit: Neslib.Sdl3.Input

type TSdlGamepadBindingType = (None, Button, Axis, Hat)

Enumeration Values

None = SDL_GAMEPAD_BINDTYPE_NONE


Button = SDL_GAMEPAD_BINDTYPE_BUTTON


Axis = SDL_GAMEPAD_BINDTYPE_AXIS


Hat = SDL_GAMEPAD_BINDTYPE_HAT