TSdlGamepadConnectionState
Possible connection states for a gamepad device.
This is used by TSdlGamepad.ConnectionState to report how a device is connected to the system.
Definition
Unit: Neslib.Sdl3.Input
Possible connection states for a gamepad device.
This is used by TSdlGamepad.ConnectionState to report how a device is connected to the system.
Unit: Neslib.Sdl3.Input
Invalid = SDL_JOYSTICK_CONNECTION_INVALID
Unknown = SDL_JOYSTICK_CONNECTION_UNKNOWN
Wired = SDL_JOYSTICK_CONNECTION_WIRED
Wireless = SDL_JOYSTICK_CONNECTION_WIRELESS