TSdlSurfaceFlag
The flags on a TSdlSurface.
These are generally considered read-only.
Definition
Unit: Neslib.Sdl3.Video
Enumeration Values
Preallocated = 0
Surface uses preallocated pixel memory.
LockNeeded = 1
Surface needs to be locked to access pixels.
IsLocked = 2
Surface is currently locked.
SimdAligned = 3
Surface uses pixel memory allocated with SdlAlignedAlloc.