![]() | Shader Methods |
The Shader type exposes the following members.
Name | Description | |
---|---|---|
![]() | Compile |
Compiles the shader;
|
![]() | Dispose |
Disposes of the OpenGL object
(Inherited from GLObject.) |
![]() | Equals |
Checks if this object matches another object.
(Inherited from GLObject.) |
![]() | GetHashCode |
Returns a hash code for this object
(Inherited from GLObject.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() ![]() | ReleaseCompiler |
Release resources allocated by the shader compiler.
|
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |