 | glBlendColor Method (Color4) |
Set the blend color.
Namespace:
Ooogles
Assembly:
Ooogles (in Ooogles.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic static void BlendColor(
Color4 color
)
Public Shared Sub BlendColor (
color As Color4
)
public:
static void BlendColor(
Color4 color
)
static member BlendColor :
color : Color4 -> unit
Parameters
- color
- Type: Color4
the blend color.
Remarks
The blend color may be used to calculate the source and destination blending factors.
The color components are clamped to the range 0..1 before being stored.
See
BlendFunc(glBlendFactor, glBlendFactor) for a complete description of the blending operations.
Initially the blend color is set to (0, 0, 0, 0).
OpenGL API: glBlendColor
See Also