Texture Methods |
The Texture type exposes the following members.
| Name | Description | |
|---|---|---|
| Bind |
Binds the texture.
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| BindToTextureUnit |
Actives a texture unit and binds this texture to that unit.
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| Copy |
Copies pixels from the current framebuffer into the texture.
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| Dispose |
Disposes of the OpenGL object
(Inherited from GLObject.) | |
| Equals |
Checks if this object matches another object.
(Inherited from GLObject.) | |
| GenerateMipmap |
Generate a complete set of mipmaps for this texture object.
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| GetHashCode |
Returns a hash code for this object
(Inherited from GLObject.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Reserve |
Reserve memory for a texture of given dimensions.
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| SubCopy |
Copies pixels from a part of the current framebuffer into the texture.
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| SubUploadT(glPixelFormat, Int32, Int32, Int32, Int32, T, Int32, glPixelDataType, Int32) |
Uploads a part of an image to the texture.
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| SubUploadT(glPixelFormat, Int32, Int32, Int32, Int32, T, Int32, glPixelDataType, Int32) |
Uploads a part of an image to the texture.
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| SubUploadCompressedT |
Uploads a part of a compressed image to the texture.
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| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| Unbind |
Unbinds the texture.
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| UnbindFromTextureUnit |
Actives a texture unit and unbinds this texture from that unit.
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| UploadT(glPixelFormat, Int32, Int32, T, Int32, glPixelDataType, Int32) |
Uploads an image to the texture.
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| UploadT(glPixelFormat, Int32, Int32, T, Int32, glPixelDataType, Int32) |
Uploads an image to the texture.
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| UploadCompressedT |
Uploads a compressed image to the texture.
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