Texture Methods | 
The Texture type exposes the following members.
| Name | Description | |
|---|---|---|
| Bind | 
             Binds the texture.
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| BindToTextureUnit | 
             Actives a texture unit and binds this texture to that unit.
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| Copy | 
             Copies pixels from the current framebuffer into the texture.
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| Dispose | 
            Disposes of the OpenGL object
              (Inherited from GLObject.) | |
| Equals | 
            Checks if this object matches another object.
              (Inherited from GLObject.) | |
| GenerateMipmap | 
             Generate a complete set of mipmaps for this texture object.
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| GetHashCode | 
            Returns a hash code for this object
              (Inherited from GLObject.) | |
| GetType | Gets the Type of the current instance.  (Inherited from Object.) | |
| Reserve | 
             Reserve memory for a texture of given dimensions.
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| SubCopy | 
             Copies pixels from a part of the current framebuffer into the texture.
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| SubUploadT(glPixelFormat, Int32, Int32, Int32, Int32, T, Int32, glPixelDataType, Int32) | 
             Uploads a part of an image to the texture.
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| SubUploadT(glPixelFormat, Int32, Int32, Int32, Int32, T, Int32, glPixelDataType, Int32) | 
             Uploads a part of an image to the texture.
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| SubUploadCompressedT | 
             Uploads a part of a compressed image to the texture.
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| ToString | Returns a string that represents the current object.  (Inherited from Object.) | |
| Unbind | 
            Unbinds the texture.
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| UnbindFromTextureUnit | 
             Actives a texture unit and unbinds this texture from that unit.
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| UploadT(glPixelFormat, Int32, Int32, T, Int32, glPixelDataType, Int32) | 
             Uploads an image to the texture.
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| UploadT(glPixelFormat, Int32, Int32, T, Int32, glPixelDataType, Int32) | 
             Uploads an image to the texture.
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| UploadCompressedT | 
             Uploads a compressed image to the texture.
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