 | ProgramGetAttachedShaders Method |
Return the shader objects attached to the program.
Namespace:
Ooogles
Assembly:
Ooogles (in Ooogles.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic Shader[] GetAttachedShaders()
Public Function GetAttachedShaders As Shader()
public:
array<Shader^>^ GetAttachedShaders()
member GetAttachedShaders : unit -> Shader[]
Return Value
Type:
ShaderAn array of attached shaders.
RemarksOpenGL API: glGetAttachedShaders
See Also