 | glGetColorMask Method |
Get whether writing of frame buffer color components is enabled.
Namespace:
Ooogles
Assembly:
Ooogles (in Ooogles.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic static void GetColorMask(
out bool red,
out bool green,
out bool blue,
out bool alpha
)
Public Shared Sub GetColorMask (
<OutAttribute> ByRef red As Boolean,
<OutAttribute> ByRef green As Boolean,
<OutAttribute> ByRef blue As Boolean,
<OutAttribute> ByRef alpha As Boolean
)
public:
static void GetColorMask(
[OutAttribute] bool% red,
[OutAttribute] bool% green,
[OutAttribute] bool% blue,
[OutAttribute] bool% alpha
)
static member GetColorMask :
red : bool byref *
green : bool byref *
blue : bool byref *
alpha : bool byref -> unit
Parameters
- red
- Type: SystemBoolean
is set to True of red can be written. False otherwise. - green
- Type: SystemBoolean
is set to True of green can be written. False otherwise. - blue
- Type: SystemBoolean
is set to True of blue can be written. False otherwise. - alpha
- Type: SystemBoolean
is set to True of alpha can be written. False otherwise.
RemarksOpenGL API: glGetIntegerv(GL_COLOR_WRITEMASK)
See Also