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Uniform Properties

The Uniform type exposes the following members.

Properties
  NameDescription
Public propertyLocation
The location of this uniform in the program.
Public propertyMaxFragmentUniformVectors
Get the maximum number of four-element floating-point, integer, or boolean vectors that can be held in uniform variable storage for a fragment shader.
Public propertyMaxVertexUniformVectors
Get the maximum number of four-element floating-point, integer, or boolean vectors that can be held in uniform variable storage for a vertex shader.
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