 | VertexAttributeStride Property |
Get the array stride for (number of bytes between successive elements in) the vertex attribute.
Namespace:
Ooogles
Assembly:
Ooogles (in Ooogles.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic int Stride { get; }
Public ReadOnly Property Stride As Integer
Get
public:
property int Stride {
int get ();
}
member Stride : int with get
Property Value
Type:
Int32
Remarks
A value of 0 indicates that the array elements are stored sequentially in memory.
The initial value is 0.
OpenGL API: glGetVertexAttribiv(GL_VERTEX_ATTRIB_ARRAY_STRIDE)
See Also