![]() | DataBuffer Methods |
The DataBuffer type exposes the following members.
Name | Description | |
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![]() | Bind |
Binds the buffer.
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![]() | DataT(T, DataBufferUsage) |
Create and initialize a buffer object's data store.
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![]() | DataT(T, IntPtr, DataBufferUsage) |
Create and initialize a buffer object's data store.
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![]() | Dispose |
Disposes of the OpenGL object
(Inherited from GLObject.) |
![]() | Equals |
Checks if this object matches another object.
(Inherited from GLObject.) |
![]() | GetHashCode |
Returns a hash code for this object
(Inherited from GLObject.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | SubDataT(IntPtr, T) |
Update a subset of a buffer object's data store.
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![]() | SubDataT(IntPtr, T, IntPtr) |
Update a subset of a buffer object's data store.
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | Unbind |
Unbinds the buffer.
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