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Exception type for OpenGL related errors.
Exception type for OpenGL shader compilation and linking errors.
Static class (or namespace) for OpenGL APIs that are not tied to a specific object.
Information about an attribute as returned by TGLProgram.GetAttributeInfo.
A (vertex) array buffer or element array (index) buffer
A framebuffer
A program that combines a vertex shader and a fragment shader.
A renderbuffer.
A vertex or fragment shader
A texture
Represents a uniform in a TGLProgram.
Information about a uniform as returned by TGLProgram.GetUniformInfo.
Represents a single vertex attribute in a TGLProgram.