 | UniformGetValue Method (Vector4) |
Return the value of a uniform variable of type Vector4.
Namespace:
Ooogles
Assembly:
Ooogles (in Ooogles.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic void GetValue(
out Vector4 value
)
Public Sub GetValue (
<OutAttribute> ByRef value As Vector4
)
public:
void GetValue(
[OutAttribute] Vector4% value
)
member GetValue :
value : Vector4 byref -> unit
Parameters
- value
- Type: Vector4
is set to the returned value.
ExceptionsException | Condition |
---|
GLException | InvalidOperation if the program is not successfully linked. |
Remarks
The type of the uniform variable determines the type of values that are returned.
It is the responsibility of the caller to make sure that the type of the parameters matches the type of the uniform variable in the shader.
The uniform variable values can only be queried after a link if the link was successful.
OpenGL API: glGetUniform
See Also