Click or drag to resize

UniformGetValue Method (Single, Single, Single)

Return the value of a uniform variable of type Vector3.

Namespace:  Ooogles
Assembly:  Ooogles (in Ooogles.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
public void GetValue(
	out float value0,
	out float value1,
	out float value2
)

Parameters

value0
Type: SystemSingle
is set to first element (X).
value1
Type: SystemSingle
is set to second element (Y).
value2
Type: SystemSingle
is set to third element (Z).
Exceptions
ExceptionCondition
GLExceptionInvalidOperation if the program is not successfully linked.
Remarks
The type of the uniform variable determines the type of values that are returned. It is the responsibility of the caller to make sure that the type of the parameters matches the type of the uniform variable in the shader.

The uniform variable values can only be queried after a link if the link was successful.

OpenGL API: glGetUniform

See Also