 | UniformGetValue Method (Vector2) |
Return the value of a uniform variable of type Vector2.
Namespace:
Ooogles
Assembly:
Ooogles (in Ooogles.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic void GetValue(
out Vector2 value
)
Public Sub GetValue (
<OutAttribute> ByRef value As Vector2
)
public:
void GetValue(
[OutAttribute] Vector2% value
)
member GetValue :
value : Vector2 byref -> unit
Parameters
- value
- Type: Vector2
is set to the returned value.
ExceptionsException | Condition |
---|
GLException | InvalidOperation if the program is not successfully linked. |
Remarks
The type of the uniform variable determines the type of values that are returned.
It is the responsibility of the caller to make sure that the type of the parameters matches the type of the uniform variable in the shader.
The uniform variable values can only be queried after a link if the link was successful.
OpenGL API: glGetUniform
See Also