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ShaderMaxVertexAttribs Property

Get the maximum number of 4-component generic vertex attributes accessible to a vertex shader.

Namespace:  Ooogles
Assembly:  Ooogles (in Ooogles.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
public static int MaxVertexAttribs { get; }

Property Value

Type: Int32
Remarks
The value must be at least 8.

OpenGL API: glGetIntegerv(GL_MAX_VERTEX_ATTRIBS)

See Also