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Texture Constructor

Creates a texture.

Namespace:  Ooogles
Assembly:  Ooogles (in Ooogles.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
public Texture(
	TextureType type = TextureType.TwoD
)

Parameters

type (Optional)
Type: OooglesTextureType
(optional) type of texture to create. Defaults to a 2D texture.
Remarks
OpenGL API: glGenTextures
See Also