 | FramebufferDisposeHandle Method |
Deletes the framebuffer.
Namespace:
Ooogles
Assembly:
Ooogles (in Ooogles.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxprotected override void DisposeHandle()
Protected Overrides Sub DisposeHandle
protected:
virtual void DisposeHandle() override
abstract DisposeHandle : unit -> unit
override DisposeHandle : unit -> unit
Remarks
After a framebuffer object is deleted, it has no attachments, and its name is free for reuse.
If a framebuffer object that is currently bound is deleted, the binding reverts to 0 (the window-system-provided framebuffer).
OpenGL API: glDeleteFramebuffers
See Also