Framebuffer Methods |
The Framebuffer type exposes the following members.
| Name | Description | |
|---|---|---|
| AttachRenderbuffer |
Attach a renderbuffer to this framebuffer.
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| AttachTexture |
Attach a texture to this framebuffer.
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| Bind |
Binds the framebuffer.
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| DetachRenderbuffer |
Detach a renderbuffer from this framebuffer.
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| DetachTexture |
Detach a texture from this framebuffer.
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| Dispose |
Disposes of the OpenGL object
(Inherited from GLObject.) | |
| Dispose(Boolean) |
Disposes of the OpenGL object
(Inherited from GLObject.) | |
| DisposeHandle |
Deletes the framebuffer.
(Overrides GLObjectDisposeHandle.) | |
| Equals |
Checks if this object matches another object.
(Inherited from GLObject.) | |
| Finalize |
Finalizes the object
(Inherited from GLObject.) | |
| GetAttachedCubeMapFace |
Returns the cube map face of the cube-map texture attached to an attachment point of the framebuffer.
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| GetAttachedObjectType |
Returns the type of object attached to an attachment point of the framebuffer.
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| GetAttachedRenderbuffer |
Returns the renderbuffer attached to an attachment point of the framebuffer.
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| GetAttachedTexture |
Returns the texture attached to an attachment point of the framebuffer.
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| GetAttachedTextureLevel |
Returns the mipmap level of the texture attached to an attachment point of the framebuffer.
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| GetHashCode |
Returns a hash code for this object
(Inherited from GLObject.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ReadPixelsT |
Read a block of pixels from the frame buffer.
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| ToString | Returns a string that represents the current object. (Inherited from Object.) |