 | FramebufferDetachTexture Method |
Detach a texture from this framebuffer.
Namespace:
Ooogles
Assembly:
Ooogles (in Ooogles.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic void DetachTexture(
FramebufferAttachment attachment
)
Public Sub DetachTexture (
attachment As FramebufferAttachment
)
public:
void DetachTexture(
FramebufferAttachment attachment
)
member DetachTexture :
attachment : FramebufferAttachment -> unit
Parameters
- attachment
- Type: OooglesFramebufferAttachment
the attachment point from which the texture should be detached.
ExceptionsException | Condition |
---|
GLException | InvalidOperation if no framebuffer is bound. |
RemarksNote: in DEBUG mode with assertions enabled, an error will be logged to the debug console if this framebuffer is not bound.
OpenGL API: glFramebufferTexture2D
See Also