 | FramebufferGetAttachedTexture Method |
Returns the texture attached to an attachment point of the framebuffer.
Namespace:
Ooogles
Assembly:
Ooogles (in Ooogles.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic Texture GetAttachedTexture(
FramebufferAttachment attachment
)
Public Function GetAttachedTexture (
attachment As FramebufferAttachment
) As Texture
public:
Texture^ GetAttachedTexture(
FramebufferAttachment attachment
)
member GetAttachedTexture :
attachment : FramebufferAttachment -> Texture
Parameters
- attachment
- Type: OooglesFramebufferAttachment
the attachment point to check.
Return Value
Type:
TextureThe texture attached to this point.
ExceptionsException | Condition |
---|
GLException | InvalidOperation if no framebuffer is bound. |
GLException | InvalidOperation if no texture is attached to the given attachment point. |
RemarksNote: in DEBUG mode with assertions enabled, an error will be logged to the debug console if this framebuffer is not bound.
OpenGL API: glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
See Also