Framebuffer Class |
Namespace: Ooogles
The Framebuffer type exposes the following members.
| Name | Description | |
|---|---|---|
| Framebuffer |
Creates a framebuffer.
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| Name | Description | |
|---|---|---|
| AlphaBits |
Get the number of alpha bitplanes in the color buffer of the framebuffer.
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| BlueBits |
Get the number of blue bitplanes in the color buffer of the framebuffer.
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| ColorReadFormat |
Get the format chosen by the implementation in which pixels may be read from the color buffer of the
currently bound framebuffer in conjunction with ColorReadType.
| |
| ColorReadType |
Get the type chosen by the implementation with which pixels may be read from the color buffer of the
currently bound framebuffer in conjunction with ColorReadFormat.
| |
| CompletenessStatus |
Return the framebuffer completeness status.
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| Current |
Returns the current framebuffer.
| |
| DepthBits |
Get the number of bitplanes in the depth buffer of the framebuffer.
| |
| GreenBits |
Get the number of green bitplanes in the color buffer of the framebuffer.
| |
| Handle |
Internal OpenGL handle to the object
(Inherited from GLObject.) | |
| IsBound |
Checks if this framebuffer is currently bound.
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| RedBits |
Get the number of red bitplanes in the color buffer of the framebuffer.
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| SampleBuffers |
Get the number of sample buffers associated with the framebuffer.
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| Samples |
Get the coverage mask size of the framebuffer.
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| StencilBits |
Get the number of bitplanes in the stencil buffer of the framebuffer.
|
| Name | Description | |
|---|---|---|
| AttachRenderbuffer |
Attach a renderbuffer to this framebuffer.
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| AttachTexture |
Attach a texture to this framebuffer.
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| Bind |
Binds the framebuffer.
| |
| DetachRenderbuffer |
Detach a renderbuffer from this framebuffer.
| |
| DetachTexture |
Detach a texture from this framebuffer.
| |
| Dispose |
Disposes of the OpenGL object
(Inherited from GLObject.) | |
| Dispose(Boolean) |
Disposes of the OpenGL object
(Inherited from GLObject.) | |
| DisposeHandle |
Deletes the framebuffer.
(Overrides GLObjectDisposeHandle.) | |
| Equals |
Checks if this object matches another object.
(Inherited from GLObject.) | |
| Finalize |
Finalizes the object
(Inherited from GLObject.) | |
| GetAttachedCubeMapFace |
Returns the cube map face of the cube-map texture attached to an attachment point of the framebuffer.
| |
| GetAttachedObjectType |
Returns the type of object attached to an attachment point of the framebuffer.
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| GetAttachedRenderbuffer |
Returns the renderbuffer attached to an attachment point of the framebuffer.
| |
| GetAttachedTexture |
Returns the texture attached to an attachment point of the framebuffer.
| |
| GetAttachedTextureLevel |
Returns the mipmap level of the texture attached to an attachment point of the framebuffer.
| |
| GetHashCode |
Returns a hash code for this object
(Inherited from GLObject.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ReadPixelsT |
Read a block of pixels from the frame buffer.
| |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |